UI_RU = {
	___note_to_RU_translators = "Make sure file is saved in windows-1251 encoding, so game display correct characters",

	UI_trait_AVClub = " AV-",
	UI_trait_AVClubDesc = "   AV-.<br>+1 ",
	UI_trait_AxeThrower = " ",
	UI_trait_AxeThrowerDesc = "      .<br>+1 ",
	UI_trait_Bloodlust = " ",
	UI_trait_BloodlustDesc = "      .<br>        ,  .",
	UI_trait_BodyWorkEnthusiast = "  ",
	UI_trait_BodyWorkEnthusiastDesc = "       .<br>+1 ",
	UI_trait_FurnitureAssembler = " ",
	UI_trait_FurnitureAssemblerDesc = "     .<br>+1 ",
	UI_trait_GunEnthusiast = " ",
	UI_trait_GunEnthusiastDesc = "           .<br>+1 <br>+1 ",
	UI_trait_GymRat = "  ",
	UI_trait_GymRatDesc = "     .<br>+1 <br>+1 ",
	UI_trait_Hoarder = "",
	UI_trait_HoarderDesc = "  - ,        .<br>        ",
	UI_trait_HomeCook = " ",
	UI_trait_HomeCookDesc = "         .<br>+1 ",
	UI_trait_Homichlophile = "",
	UI_trait_HomichlophileDesc = "  , -       .   ,       .            .",
	UI_trait_Homichlophobia = "",
	UI_trait_HomichlophobiaDesc = "  , -        .     ,        .            (  50%).",
	UI_trait_Kenshi = "",
	UI_trait_KenshiDesc = "---.      ,   .<br>+1 . ",
	UI_trait_KnifeFighter = "  ",
	UI_trait_KnifeFighterDesc = "   ,   .<br>+1 . ",
	UI_trait_LightStep = " ",
	UI_trait_LightStepDesc = "             .<br>+1 ˸ ",
	UI_trait_LowProfile = " ",
	UI_trait_LowProfileDesc = "      .<br>+1 ",
	UI_trait_PainTolerance = "  ",
    UI_trait_PainToleranceDesc = "   ,         (  60%)",
	UI_trait_Pluviophile = "",
	UI_trait_PluviophileDesc = "      .    ,   ,      .   ,    .",
	UI_trait_Pluviophobia = "",
	UI_trait_PluviophobiaDesc = "      .   ,   ,      .   ,    .",
	UI_trait_RestorationExpert = "  ",
	UI_trait_RestorationExpertDesc = " ,       .          .<br>+1 ",
	UI_trait_Sojutsu = "   ",
	UI_trait_SojutsuDesc = "  ,   .<br>+1 ",
	UI_trait_StickFighter = "  ",
	UI_trait_StickFighterDesc = "      .<br>+1 . ",

	UI_ETW_Options_GatherDebug = "  ",
    UI_ETW_Options_GatherDebug_tooltip = "   console.txt .    ,       . Ctrl+F  'ETW',   .",
	UI_ETW_Options_GatherDetailedDebug = "    ",
	UI_ETW_Options_GatherDetailedDebug_tooltip = "    console.txt.     ,       ,         ,   .      console.txt,    ,        ()   . Ctrl+F  'ETW',   .",
	UI_ETW_Options_EnableNotifications = "   ",
	UI_ETW_Options_EnableNotifications_tooltip = "       ,      .",
	UI_ETW_Options_EnableDelayedNotifications = "    ",
	UI_ETW_Options_EnableDelayedNotifications_tooltip = "     ,       .       ,   ,      ,        .",
	UI_ETW_DelayedNotificationsStringAdd = "   ",
	UI_ETW_DelayedNotificationsStringRemove = "   ",
	___note_to_translators = "(Don't translate this, this is just info for you guys) UI_ETW_DelayedNotificationsStringAdd and UI_ETW_DelayedNotificationsStringRemove is used in combination with trait names, for example 'Qualified for gaining Hoarder' or 'Qualified for losing Unlucky'. You get the idea."
	UI_ETW_Options_EnableBloodLustMoodle = "   ",
	UI_ETW_Options_EnableBloodLustMoodle_tooltip = "   1   ,    .",
	UI_ETW_Options_EnableSleepHealthMoodle = " Moodle   ",
	UI_ETW_Options_EnableSleepHealthMoodle_tooltip = ",        .      .",
}